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Rising Blade
Rising Blade is a 2D Action-Platformer set in Ancient Japan. You play as Etsu a skilled ninja who fights his way to defeat Unmei an unruly emperor so he may claim his seat at the throne.
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Rising Blade was made in my 1st Year of the Game Development Program with Cocos-2D and was worked on by a team of 5.
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My Contributions
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I am the game designer & programmer on this game. Mainly I work on the gameplay programming aspect of the game.
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I programmed mechanics such as:
Movement
The ability to slash enemies
Dashing
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I also programmed the UI elements such as Health & Stamina and the Enemy AI. In addition, I contributed to the game's Game Design Document.
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