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Rising Blade
Rising Blade is a 2D Action-Platformer set in Ancient Japan. You play as Etsu a skilled ninja who fights his way to defeat Unmei an unruly emperor so he may claim his seat at the throne.
Rising Blade was made in my 1st Year of the Game Development Program with Cocos-2D and was worked on by a team of 5.
My Contributions
I am the game designer & programmer on this game. Mainly I work on the gameplay programming aspect of the game.
I programmed mechanics such as:
Movement
The ability to slash enemies
Dashing
I also programmed the UI elements such as Health & Stamina and the Enemy AI. In addition, I contributed to the game's Game Design Document.
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